Initiate of Bane (Feat)
You have been initiated into the greatest secrets of Bane's church.
- Prerequisites
- Cleric level 5th, patron deity Bane.
- Benefit
- You gain frightful presence - the ability to strike fear into your opponents with your hostile actions. When you attack or charge, each enemy within 30 feet of you must make a successful Will save (DC 10 + 1/2 your cleric level +your Charisma modifier) or become shaken for 1d4 rounds. In addition, you may add the following spells to your cleric spell list:
Spells
3rd-Level Spells
- Mystic Lash: Creates energy whip that deals 1d6 electricity damage/three levels (max 4d6) and stuns for 1 round.
- Battletide: Targets take -2 penalty on saving throws, attack rolls, and weapon damage rolls to grant you benefits.
- Stone WalkM: Links two stones for teleportation.
- Undeath after DeathM: Subject takes -2 penalty to Con and rises as a crypt spawn after death.